instance OP_Lares (Npc_Default)
{
	name 		= "Lares"; 
	guild 		= GIL_NONE;
	id 			= 12;
	voice 		= 9;
	flags       = NPC_FLAG_IMMORTAL;																
	npctype		= NPCTYPE_BOTK_ENEMY;
	B_SetAttributesToChapter (self, 4);
	fight_tactic		= FAI_HUMAN_STRONG;															
	EquipItem	(self, ItMw_Schwert3);
	B_SetNpcVisual 		(self, MALE, "Hum_Head_Thief", Face_N_Lares, BodyTex_N,ITAR_Vlk_L);	
	Mdl_SetModelFatness	(self,0);
	Mdl_ApplyOverlayMds	(self, "Humans_Relaxed.mds"); 
	B_GiveNpcTalents (self);															
	B_SetFightSkills (self, 35); 
	start_aistate = ZS_Stand_WP;
};

